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AppSwarm, Inc. (SWRM) Rides Momentum to Drive Application Development Initiatives for 2017

  • The company reported revenues of $589,000 for 2016
  • Mergers and acquisitions have enabled AppSwarm to enter the e-commerce, health and education segments
  • In-house software development has produced virtual reality products and expanded the app incubation/acceleration program

AppSwarm (OTC: SWRM), a publicly traded technology development and incubation acceleration firm, has experienced a momentum in 2017 that has boosted its ability to acquire applications for any device type. Reaching out to young application developers and entrepreneurs has paid off. The royalty agreements, joint ventures, stock purchase agreements, partnerships, and purchases have expanded the company’s financial resources, while mergers and acquisitions have bolstered software development as well. “The Swarm,” a selective screening process, enables the company to review app ideas and decide which projects to pursue.

Aside from reporting $589,000 in revenues for 2016, the company also reduced its corporate debt. In 2017, it has so far expanded its reach into the e-commerce, health and education markets and grown its in-house software development platforms. These, and the company’s application incubation/acceleration program, have enabled the development of virtual reality products and innovative new software.

Recent acquisitions include that of “Soccers,” acquired from TGTStudios; the game features block-style players and notable soccer teams. Tournaments range in difficulty and consider speed, defense, shooting ability, team morale, and other skill sets. “Komandir,” a virtual reality game, was recently acquired as well, from a prominent Russian development company, while “Avenging Soldiers” from developer Freak X Apps was recently launched. Also, AppSwarm recently launched its own game in the Apple App Store and Google Play Store – “Dead Uncleansed,” a tower defense style mobile game. “Turtles, Huh?” has a main game and various mini games in which players can complete 88 missions as the Turtle or the Penguin. Developed by Turtle Fly, it is designed for iOS platforms.

However, AppSwarm’s recent stream of acquisitions is not limited to games. A PDF document scanner app from TECHNOSYS was recently announced. It uses mobile device cameras to save images of PDF documents, with zoom and color/grayscale/black and white functions.

In addition to reaching into the estimated $7.2 billion virtual reality market, as calculated by Greenlight Insights’ Virtual Reality Industry Report: Spring 2017, AppSwarm has been focused on its in-house and acquired e-commerce development projects. Its compatibility with the company’s incubation system led to the acquisition of Urban Bamboo Designs, launching its website and focusing on the eco-friendliness of the material in many forms of products. Bamboo is strong, lightweight, and flexible, as well as affordable. As such, underdeveloped economies often benefit from its purchase. AppSwarm also stands to benefit from the e-commerce site selling eco-friendly watches, bracelets, sunglasses, phone cases, and décor.

In the first half of 2017, the company has built momentum through mobile app development and acquisitions while expanding its marketing services. Thanks to a lean corporate expenditure profile and profit-based incentive compensation, its strategy continues to be successful.

For more information, visit the company’s website at www.App-Swarm.com

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